Hey, you! Check out this trailer for Rusty!

Fresh off the presses, here’s our trailer for our translation patch for Rusty!

We haven’t started proper playtesting just yet, but keep your eyes open for possible streams popping up soon. We’ve also just tested the patch on actual hardware and it appears to work just fine. Everything’s coming together quite nicely.

The Response to E.V.O. and Progress Updates

It’s been a little over a week since we released our translation patch for E.V.O.: The Theory of Evolution out into the world, and response from you guys has been nothing short of wonderful. When you spend a lot of time with a project you tend to start having doubts that anyone will play it. We were expecting maybe a couple hundred people to take an interest at the most, but our expectations have been exceeded by a fair amount. Before getting into that though, let’s get a few news items from us out of the way.

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Announcing The Several Days of Holiday Announcements!

Happy Holidays!

It seems like everyone likes to announce and release cool new things at the end of the year to celebrate the holidays. As we’re relatively new, we don’t exactly have a whole hell of a lot to announce or release, but I feel like we’ve got some things brewing that might be interesting or exciting to some of you!

With that being said, we’d like to start off a sort of 46 OkuMen advent calendar. For the next few days, we’ll be posting something new every day that we’ve been working on for you guys to look forward to starting in 2017! So anyway, here’s our announcement for day one…

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46 OkuMen Monogatari: Beyond E.V.O.

We’ve just started external play-testing for E.V.O.: The Theory of Evolution, and we’re excited at how close we are to being able to share the game with all of you. This will still take just a little bit more time, but rest assured, this is the last bit of polish needed before we can release the patch to the public.

That being said, what’s next?

This group was formed with the sole initial goal of releasing E.V.O.: The Theory of Evolution to the English-speaking public. Kuoushi wanted to have a full game translation under his belt and explore the PC-98 system, and hollowaytape wanted to learn more about romhacking and its process. Now that these things have been (mostly) accomplished, where do we go from here?

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